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Hamir Character Concepts - Dungeons of Aether

One of the Four Protagonists of the Turn-Based, Dice Drafting RPG, Dungeons of Aether. A character based on the existing Rivals of Aether lore, he is an Armadillo/Pangolin Hybrid made of Rock and Scales and based on the Wall-Runners of the Aether Universe.

Hamir has a defensive playstyle and his design was created to convey that. In 2019, Hamir was one of the protagonists I spent the most time designing along with Fleet, as I began to explore and learn how to depict bulkier, heavier shapes in character designs.

Final Renders

Final Renders

Initial Concept Sketches + Color Concepts

Initial Concept Sketches + Color Concepts

Further Shape/Armor Exploration

Further Shape/Armor Exploration

Battle Idle Concepts + Weapon Concepts

Battle Idle Concepts + Weapon Concepts