One of the Four Protagonists of the Turn-Based, Dice Drafting RPG, Dungeons of Aether. A character based on the existing Rivals of Aether lore, he is an Armadillo/Pangolin Hybrid made of Rock and Scales and based on the Wall-Runners of the Aether Universe.
Hamir has a defensive playstyle and his design was created to convey that. In 2019, Hamir was one of the protagonists I spent the most time designing along with Fleet, as I began to explore and learn how to depict bulkier, heavier shapes in character designs.